Does Video gaming pose a threat to mental health? – Bringing Clairsentience into the conversation.

I was recently reading an article on whether or not video gaming poses a threat to mental health; the article was saying that this was ‘debatable’. However, setting scientific studies aside for one moment what if we brought our clairsentience into the picture.

Clairstein-what? Simply put our ability to feel the quality of energy we, another person or anything in the world is comprised of and moving in. It was discovered by Albert Einstein that “everything is energy” so then it would make sense that human beings are also made up of energy.

Medical science is amazing at understanding what we are made up of from a physical and physiological standpoint, the fields of anatomy and physiology clearly display this vast understanding. So then it would make sense that if we have the ability to know about ourselves physically through our senses and because we are made up of energy we would have an ability to understand and know ourselves energetically. This is our clairsentience.

However, as a whole, we are not educated to know about this ability that we innately use as children, and our feelings are dismissed, ignored or robbed from us. A prime example being “Boys don’t cry” a little boy is not allowed to honour his sensitivity and cry when experiencing a hurtful situation, he has to be resilient and tough.

Our clairsentience may have been ignored or beaten out of our conscious understanding and usage through life but that doesn’t mean it’s not there nor are we completely removed from it. We use it every day in feeling the non-physical elements of our world, emotions do not have a physicality that we can see, but it can feel like a huge cloud around someone when they are in an emotional state such as anger. This is us being sensitive to the energy around us.

Coming back to video gaming, if we were to feel the quality of video gaming and how it affects our mental health what would we discover?

From my research and findings I’ve discovered:

• When I used to play video games, it fed a feeling of being alone, despite playing with friends online.

• Watching children or others in general play on screens they feel toned down, muted and dulled down from their natural exuberance. However, they are alert, wired and focused on the game they are playing, it’s like there’s a bubble that comes over them to block out the world and a feeling that if you enter their space to engage with them it is not welcome; or your presence is not welcome as it distracts from the embrace of the game.

• For hours afterwards I would replay the gaming moments in my mind over and over again, distracting me from what I was presently doing with situations now long past. In this state I felt like there was no movement in my life, everything was stuck.

• This re-play was often very stimulating, and I would feel a buzz in my body, making sleep very difficult even for months after I finally quit.

• The mechanics of the games would feed the beliefs I had about not being good enough. As women we have enough of this from our growing up time and in high competition with other women, bringing down our sense or even knowing of our self-worth.

• Video gaming would keep me in my head, keep me mentally alert and mentally approaching life, however from this place above the eyebrows I never stopped to consider how my lifestyle choices affected my body. Such as the foods I ate, time and quality of sleep and work or even how I spoke to others and myself. I never stopped to feel what the impact and effect of this internal commentary were doing to my health. If I believe that I am not good enough because I don’t have a full set of epic armour or a certain weapon, then why bother caring for myself? If we don’t see value in something, it is easier to disregard and trash the object or person (ourselves) in question.

I am sure that if I reflected for longer much more would come from my observations as to how video gaming feels and its effect on mental health, which is closely tied to our physical and physiological health.

As I started to introduce self-care and self-love into my life, based on honouring what I was feeling, such as feeling tired = go to bed, feeling heavy and tired after eating bread = stop eating bread and feeling unsettled after making a judgmental comment = questioning my stance on the subject and seeking to feel the truth of the matter. Which comes when I connect with myself (again following my feelings) then to another, not through a filtered picture then a more truthful understanding of the matter arises. The lighter my mental state became, and the more obvious the contrast came when engaging with video games.

By bringing in my ability to feel energy, my clairsentience, learning to become obedient to what my body feels and how it feels to live, the more I understand the quality of my lifestyle choices and their effects on the body. With this understanding, it is making the question around whether or not video gaming is good or bad for our mental health less of a debate and bringing it closer to the truth. A truth that can be confirmed when we open up to our clairsentience once again in its ability to reveal the greater depths of life.

#Psychology #Videogaming #Health

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